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Mid & Senior Look Development Artists, Rising Sun Pictures, Australia

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  • Mid & Senior Look Development Artists, Rising Sun Pictures, Australia

    Rising Sun Pictures is currently seeking experienced Mid & Senior Look Development Artists to join our growing team.

    Employment period: Immediate start, through to June 2018.
    Location: Adelaide, Australia. This position is open to local and international applicants. Visa and relocation assistance provided where applicable.

    Position Overview
    Look Development Artists will be required to quickly create photo-realistic textures and materials for a wide range of assets including props, characters and environments, for a number of live action projects. Applicants presenting photo realistic work will be reviewed with priority.

    Your previously held positions are likely to have included texture artist, look development artist, surface artist etc. You have previously textured and shaded an extensive range of models from props, characters, urban and city environments through to complex terrain, all with great speed and accuracy.

    Your excellent communication and collaboration skills are highly regarded by your previous supervisors. You provide confidence to production because you have absolute clarity in what is expected of you in terms of consistency and quality.

    • Create and deliver textures and shaders that meet the artistic brief.
    • Ensure every asset you create meets the requirements of those downstream.
    • Work with modellers, lighters and other texture artists to produce consistent and accurate work.
    • Regularly demonstrate your work in progress.
    • Review your work prior to submission, ensuring it hits creative and technical notes, adjusting where necessary.
    • Step into a lead position and lead other lighting & look development artists and/or sequences as required.
    • Demonstrate a good understanding of shading principles and shader language.
    • Strong understanding of colour/bit depth/resolution and how they affect the texturing process.
    • Actively mentor and develop less experienced team members.
    • Promote a collaborative and enjoyable workplace influencing morale, fostering purposeful discussion and positive work ethic.

    Required skills and experience
    • Minimum 3+ years professional VFX experience in the areas of texturing & shading.
    • Expert user of production ready software including Maya, Mari, Nuke & Photoshop. RSP operates in a Linux system environment.
    • Some exposure to Substance Painter, ZBrush & Mudbox. Houdini is desirable, but not essential.
    • Maintain a calm and professional demeanour in a delivery focused work environment.
    • Real world understanding of proportion, depth, scale, and physical space.
    • Expert organisational and time-management skills.
    • Technical and creative problem solving with a can-do mindset.

    To apply, please go to and click the Apply button below.