• Proficiency in Maya and Vray.
  • Knowledge is a plus in other rendering engines.
  • Diverse capabilities of the principles of 3D, such as; animation, modeling, rigging, texturing, shading, lighting, rendering, effects, tracking and compositing photo-real shader development using the latest HDRI, GI, and normal mapping techniques
  • Strong understanding of lighting principles.
  • Knowledge of: ShotGun, Mari, Zbrush or Mudbox software would be beneficial

  • 2+ years experience in a production environment
  • Must have the ability to work autonomously and meet tight deadlines
  • Strong communication skills critical
  • Candidate must be able to work within a team environment
  • Candidate should be legally allowed to work in Canada

Please send your resume and showreel with breakdown via email to with the subject line: 3D Generalist