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Senior Matte Painter - Image Engine Vancouver

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  • Senior Matte Painter - Image Engine Vancouver

    The Senior Matte Painter is responsible for delivering high quality photo-real environments in a quick and efficient manner. They will be flexible in their approach and open to feedback from other departments when creating solutions. They will use their experience to interpret and apply briefing notes with minimal direction from team Leads or Supervisors. They will quality check all of their work and occasionally will assist the Leads to quality check the work of junior artists should the workload require it.

    The Senior Matte Painter will take the initiative to resolve technical and creative issues while executing shots at a high level of difficulty. In addition, they will help the Leads and Supervisors to flag issues. They will potentially assist in the Lead role on a short term basis in the event of an absence or if production needs require it. They will participate in team meetings when necessary.

    DUTIES & RESPONSIBILITIES

    • Create final photo-real environments with minimal supervision and within the studio pipeline
    • Integrate live footage, CG elements, images and photography into film
    • Communicate successes and challenges faced by the team to Supervisors
    • Use time management skills to schedule meetings and tasks effectively
    • Manage time and resources to meet weekly targets
    • Overcome technical issues (day to day problem solving), in conjunction with R&D and the CG Supervisor
    • Communicate well with all members of the Matte Painting, Production and Supervision teams
    • Promote interdepartmental collaboration
    • Ensure all email correspondence and scheduling is up to date, responding to emails in a timely manner
    • Assist members of the Matte Painting team to learn and grow their skills
    • Attend dailies, reviews, and team meetings as required
    EDUCATION AND EXPERIENCE

    • 5+ years’ of Matte Painting Experience experience with high end film
    • Demonstrated proficiency in defining and creating photo-real elements
    • Experience with rendering large datasets
    • Strong knowledge of 3D workflow, including Asset Modeling, Lookdev, Scene Assembly, Shading, Lighting, and Rendering.
    • Knowledge of traditional art skills and techniques: composition, color, lighting, depth, drawing, painting, and photography
    • Ability to balance quick turnaround while achieving a high degree of aesthetic quality
    SKILLS AND ABILITIES

    Technical skills

    • Ability to train and coach artists in Matte Painting and best practice
    • Experience with Matte Painting, 2D and 3D projection, and camera mapping set-ups for environments
    • Experience solving technical issues with complex 3D scenes, including render optimization
    • Strong software experience with Maya, Nuke, Renderman compliant renderers, Python or Mel scripting, and some Photoshop
    • Ability to come up with creative and efficient rendering solutions
    • Excellent attention to detail when finalizing, approving or quality controlling assets
    Core skills

    • Ability to help with bidding; determine the timeframe and scope required for each project
    • Ability to troubleshoot and deal with competing priorities and projects
    • Ability to assess artist’s strengths and weaknesses to assign tasks and manage workflow
    • Ability to adapt quickly to new technologies and applications
    • Ability to teach new techniques and apply new approaches to push assets to the next level
    • Strong leadership skills
    • Excellent time management and communication skills

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