CROWD ARTIST

Summary:
The Crowd Artist is responsible for creating realistic looking crowds by applying creative & technical skills.

Responsibilities:
Produce various realistic crowd simulations
Work with crowd software (Massive for Maya or Golaem)
Work with Animation/Rigging/Assets
Work directly with the CG Supervisor and VFX Supervisor
Lighting in V-ray is a plus

Qualifications:
Minimum 3 years experience working in TV, Commercials or Feature Films
Excellent knowledge of Massive for Maya/Golaem & Maya
Knowledge of applying motion capture is a plus
Strong understanding of character animation and rigging
Must be able to communicate to all departments.
Detail oriented, organized and able to handle a fast pace environment.

Contract Type:
Freelance/Contractor

How to apply:
Please send your resume to: [email protected]